Rodrigo TISI | Diego PINOCHET et al.
(Universidad Adolfo Ibáñez, Santiago, Chile)

Keywords: Rupestry Art, Atacama Desert, Inmersive Experience, Space Storytelling, Spatial Installation

Rock art is one of the oldest testimonies of humanity. It expresses our ability to think and capture through different types of representations: drawings and diagrams, the world we perceive, have and desire. This art, which literally records images on rocks has a spectacular landscape to look at in Chile, the Loa River canyon. This is how Alero de TAIRA becomes a unique outdoor art gallery in the Atacama Desert. The challenge of the exhibition was not only to present stories and archaeological objects that are significant of the past, but also to give an account of the physical location in which this heritage is located. The exhibition was developed with an immersive design that had the challenge of building the place and context where this rock art of TAIRA is located, and where its landscape and its people come together. In a way, the challenge was to “transport” the space-time of the Alero de TAIRA to the halls of the museum in Santiago, using state-of-the-art audiovisual and technological resources. The exhibition required doing what is generally understood in an exhibition of this nature, organizing a narrative script from several different found objects, to develop the archaeological focus that brings the content of the show. The design also considered a series of ethnographic records that incorporated human testimonies that became symbolic discourses on its own. The use of several media; video, audio and 3D animation and modeling (made with photogrammetry) allowed us to also produce the “TAIRA” app, which can be downloadable to a cell phone (IOS and Android). The audiovisual and interactive media resources served us to build an effective high-definition space for the viewer’s joy and experience. It also served to push the “static” content of archaeological objects to a more complex and dynamic whole.