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AI methods for digital humanities

New pathways towards Cultural Heritage Call for Paper Piotr KUROCZYNSKI (1)| Günther GÖRZ (2) | Christoph SCHLIEDER (3)((1)Hochschule Mainz – University of Applied Sciences | (2)FAU Erlangen-Nürnberg | (3)Otto-Friedrich-Universität Bamberg, Germany) Keywords: knowledge representation, natural language processing, image and object analysis, reasoning Call: The digital transition opens new perspectives for researchers interested in cultural processes. An increasing part of the material and immaterial heritage of Western culture is accessible via digital representations such as digital editions of manuscripts, multispectral images of paintings, 3D models of archaeological findings or 3D models of source-based reconstructions. Digital representations have the obvious advantage of permitting simultaneous remote access. Additional effort is needed to include more cultural creations in the digital transition. Beyond that, the sheer number of those creations already digitally accessible raises new challenges for humanities scholars. The task of analyzing and linking the many pieces of information becomes more important and difficult than ever.AI methods provide solutions to some of the challenges involved. The Semantic Web technology stack, for instance, permits knowledge-based algorithms to assist scholars in the task of linking large cultural data sets. Another issue is the vagueness and uncertainty omnipresent in the historic study of cultural processes. AI research has devised a number of methods able to deal with these phenomena. It is important, however, to realize that humanities scholars have specific requirements.The session gathers AI researchers and interested digital and spatial humanities scholars. We encourage submissions that report on work in progress or present a synthesis of emerging research trends. Topics of interest include, but are not limited to:• Knowledge representation for source-based (hypothetical) 3D reconstructions • Web-based image and object classification and analysis • Ontological approaches to semantic heterogeneity • Knowledge graphs in the humanities • Spatio-temporal reasoning for archeology, built heritage (art and architecture) • Reasoning about and learning from uncertain or ambiguous evidence • Serious game design for cultural heritage, crowdsourcing and location-based games Submission (open until July 31, 2020)Mind the...

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