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I studied Archaeology of the Roman and medieval times in Amsterdam (UvA) and Art History in Utrecht (RUU). After graduating in both studies, I worked as an archaeologist on a large excavation in Meerbusch-Strümp (NRW, Germany) in 1991/1992. After that, I was one of the archaeologists/project leaders in the German excavation firm LAND GmbH (1992/1999). I had several excavations in North Rhine Westphalia and in Brandenburg, covering almost every archaeological period. Then I returned to my homeland The Netherlands and became one of the archaeologists in a large infrastructural project called RWS De Maaswerken (1999/2004). The last 2 years I was Head of the archaeological team. Finally, I found my dream job becoming the municipal archeologists of my hometown Maastricht in 2005. At first, my main task was that of an archaeological policy adviser. In 2007, we became the competent authority for archaeology in our municipality, taking care of our archaeological heritage in municipal planning developments. Since 2 years, I have become Head of our small Cultural Heritage cluster. My main task is managing all aspects of archaeology in Maastricht: being competent authority and therefor keeping contacts with developers, public administrations, stakeholders and archaeological firms, but also presenting the results of our research. It is this last part that makes CHNT for me the place to be once a year: hearing about new inspiring developments in presenting our results in heritage research to the...

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Lorenzo CECCON

Multidisciplinarity best describes my knowledge path: after my high school classical studies, I trained and worked as a lawyer, holding an MBA to better combine the fields of law and economics. I then followed my passion and interests and graduated in architecture, then following a PhD research path in urban planning. Within this framework, I had the chance to study and work in my home country Italy and abroad, and to be an alumnus of different Universities, including Università degli Studi di Milano (IT), Sheffield Hallam University (UK), Sankt Gallen University (CH), Bauhaus Universität Weimar (DE) and Politecnico di Milano (IT) where I have also been teaching in different courses mostly linked to computational design and digital representation of architecture and urban space. My current main research interests sits at the crossroad between computational design and the field of architecture and urban planning, especially as regards the use of predictive modelling based on digital data – data and knowledge bases – also through AI and agent-based modelling. Focus both on the architectural field, BIM and H-BIM model fitting and predictive features, and urban planning themes, especially Digital Twin and relational space and the impact thereon by converging technologies such as 5G, IoT and AI. Given its rich multidisciplinary nature, the mix between the most disruptive technologies and the humanities relating to cultural heritage, I became particularly interested in CHNT, and took part to it both as a speaker and as a session chair. Since 2020 I have the pleasure and honour to be part of its Scientific...

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Franz Xaver Pfaffenbichler is at the ICT Department of the City of Vienna since 2014. Starting in the domain trust and identity he is working in the field of eGovernment and SmartCity for a few years now. This background is also shown in his current main focus areas. He regularly works on national and international cooperation between public authorities (keywords Portalverbund, Once-Only-Principle, E-ID) and currently focuses on Urban Data Platforms...

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Virtual Reconstruction

How did it start – where is it going? Marc GRELLERT (TU Darmstadt, Germany) Virtual reconstructions have been carried out at the TU Darmstadt for the last 30 years. Drawing on the aspects of look, interfaces and challenges, the article tries to show how the field of virtual reconstruction began, where we currently stand, and where we might go – also in view of different intentions. By look we mean visual appearance – ranging from abstract to quasi photorealistic. At the beginning of the 1990s, when work began, the surfaces were not yet given textures. Coloured geometries were used to create an impression of buildings, that can today be evoked by complex texture simulations. Thus, we have the choice between abstract and atmospheric representations, and, as examples will show, atmospheric representation are by no means always the most sensible goal. Perhaps the greatest potential of virtual models is their digitality and their representation through appropriate interfaces. Advances in technology broadened the range of what is possible. A first compelling step the development of rapid prototyping models for exhibitions. Moving on from the first generation of plaster and plastic models, we can now print models in stainless steel, as can be seen from the example of synagogue models for the new permanent display at the Jewish Museum in Berlin (opened August 2020). Important advances in terms of new interfaces have been made in the field of AR / VR in recent years. The interfaces are now affordable and of a convincing quality, even if there is still plenty of room for improvement. There is no better way to communicate lost architecture than through VR. Yet these new technologies entail challenges that must be mastered and clearly outlined. Ultimately, different interfaces also translate into different degrees of interaction on the part of the recipients. Here, we need to reflect the progress made from looking at a rendering to early virtual reconstructions to walking through real-time models. Finally, we need to address the challenges we face now and in the future. These entail above all the problem of sustainability in the sense of long-term archiving but also traceability. In the long term,...

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Poster-Award 2020

Welcome to the 11th CHNT Poster Award! We will show the posters in the Conference Breaks – very day. The WINNER will be announced on         Friday, November 6, 2020 – 4:00pm  The WINNER of the 11th CHNT Poster Award will be invited to publish a Full Paper in the Proceedings of the 25th International Conference on Cultural Heritage and New Technologies (published by Probylaeum, Heidelberg University Library). May the best win! Poster Gallery          ...

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Documenting, Digital Restoring and Recontextualizing Farnese Collection in original context

Cristiana BARANDONI(Museo Archeologico Nazionale di Napoli, Italy) Abstract: MannInColours project is at the conclusion of its first year of work; the amount of scientific data acquired is of considerable importance. Now we face the need to use these data for collective knowledge. After analytical and archaeological studies and systematic photogrammetric campaign, the 3D models obtained offer an unmissable opportunity to rewrite events and collecting history. In connection with the undergoing project, MannInColours, we decided to focus on a selected group of statues from the Baths of Caracalla, among which are Colossal head of Antoninus Pius, Farnese Bull, Athena  and Hercules Farnese, with the goals of digitally documenting, restoring, and recontextualizing them.  After the statues have been digitized and the related 3D models have been made (so-called “state models”), the damage will be digitally repaired (including the loss of polychromy, which—even in the absence of physical traces—will be experimentally restored following the suggestions of Jan Ostergaard and Vinzenz Brinkmann).  These “restoration models” will then be recontextualized in the scientifically recreated architecture of the Baths of Caracalla. The aim is twofold: to support scholarly research, and to advance public understanding by presenting a version of the monochrome marble originals that is certainly closer to historical reality and this is the reason why this experimental project is based on a simple but effective assumption that all scholars have long accepted and shared: reconstruction is a fundamental component of the acquisition of knowledge. Only an attempt to restore the original appearance of the sculptures will open up important questions of a technical, artistic, aesthetic and iconographic nature [V. Brinkmann, “Art of Many Colors,” in Serial/Portable Classic, 2015] The report presented at this conference brings together the multidata in a single large purpose: the reconstruction of the...

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