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Virtual Meridian Augustus

John FILLWALK, IDIA Lab: Institute for Digital Intermedia Arts. Ball State University, Muncie, USABernard FRISCHER, Department of Informatics, Indiana University, USA Keywords: virtual reality, augmented reality, celestial alignment, ancient Rome Abstract:Pontifical Academy of ArcheologyWith generous support from the National Science Foundation (grant # IIS-1014956), we have recently been developing a digital simulation of the northern Campus Martius in the period 9 BCE to 40 CE. [1] Our motivation is to create a tool that makes it possible instantly to see the correct positions of the sun and its shadow at any time of day in this period of time so that the various controversies associated with the work of Edmund Buchner on the so-called “Horologium Augusti” can be approached in a new way. Of course, precision and valid results always depend on the reliability of the data represented in a simulation. For the all-important apparent size[2] and position of the sun in the sky dome of the simulation, we have relied on NASA’s Horizons System. Among other things, this database takes into account the changes in the sun’s apparent course through the sky that arise from the earth’s wobble as it rotates, providing correct azimuthal information for any point on earth in any historical period, including the Augustan age. IDIA Lab virtual celestial simulator and 3D interpretation of the Meridian of August in ancient Rome. Project commissioned by the Virtual World Heritage Laboratory at Indiana University, directed by Bernard Frischer.Findings presented at the Vatican’s Pontifical Academy of Archeology in Rome. A Digital Simulation of the Northern Campus Martius in the Age of Augustus. Preliminary Results of New Studies of the Relationship of the Obelisk, Meridian, and Ara Pacis of Augustus by Bernard Frischer, Department of Informatics, Indiana University and John Fillwalk, Director, Institute for Digital Intermedia Arts, Ball State...

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Hidden Florence

Fabrizio NEVOLA, University of Exeter, Exeter, UK Keywords: urban, geolocated, public history, mapping, engagement Abstract: Hidden Florence is a free app that lets you explore the Renaissance city through the eyes of historical characters, available free on AppStore and Google Play. By linking unconventional tours of Florence to the everyday lives of Renaissance Florentines, the app brings the people and places of the past to life while opening up a city overlooked by other guides. Navigate with a stunningly detailed map from 1584 – geolocated so you can toggle between it and a modern map of Florence – and walk in the footsteps of five contemporary guides, hunting for statutes, street tabernacles, palaces and piazzas. The characters are voiced by professional actors, including James Faulkner (Game of Thrones, Da Vinci’s Demons) as Cosimo de’ Medici. At each site the historians narrate ‘Discover More’ explainers and you can click through to the Hidden Florence website for in-depth historical context. Hidden Florence began as a prototype in 2014, with only one guide character. This new app has been written by an international team of historians of Renaissance Italy, and is a collaboration between the universities of Exeter, Cambridge and Toronto. Hidden Florence’s project partners are the National Gallery (London), Polo Museale della Toscana and Firenze Patrimonio Mondiale (UNESCO). The app is funded by the Arts & Humanities Research Council (UK) through the University of Exeter and is produced by Calvium. Project leader Professor Fabrizio Nevola (University of Exeter) said: “seeing Hidden Florence grow through a series of important collaborations with university colleagues, major galleries and other stakeholders is really exciting. We’ve brought a number of new stories about this city’s complex history to every visitor’s fingertips, using up to date technologies to present cutting edge research about gender, class and power in an accessible way”. Hidden Florence website: http://hiddenflorence.org Three films are at...

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Helden der Römerzeit (Heroes of the Roman Age)

Kasra SEIRAFI, Fluxguide Ausstellungssysteme GmbH, Vienna, Austria Keywords: mobile e-learning, location based gamification, augmented reality, city archeology, multimedia tour Abstract:Funded by the 2018 Interreg project “Valorisation of Roman cultural sites in Eastern Bavaria and Upper Austria“, Fluxguide developed the app “Heroes of the Roman Age“ for the city of Wels. The app is a gamified multimedia tour of the city center. Augmented reality applications playfully bring to life Roman inhabitants of the city („Heroes“) and scenic representations of various locations. The app entertains, surprises and animates to learn more about the city archeology of Wels (former Ovilava). The story: Emperor Hadrian comes to Ovilava to put together a delegation of heroes to help Rome out of the crisis. The blacksmith Septimus Ursus, for example, is to form tools for the reconstruction of Rome, the cloth trader Caius Betuus Communis can supply the materials for the freezing people in Rome and the released Argentonius Martialis knows how to burn bricks and should support the reconstruction. The heroes have no fixed locations, with each tour you will find them at different spots, which are marked with special signs. Once the app has been installed on the mobile device for free, the target signs trigger the animated augmented reality stagings. A bronze equestrian statue appears virtually, or the gate of the gigantic city wall opens. A bit further, it steams out of the pots of the food stall. Those who carefully study the historical short explanations and correctly answer the quiz questions may collect points. Those who have demonstrably completed all stations will be rewarded with a heroes card collection. This app provides an unprecedented combination of mobile e-learning, location based gamification and augmented reality for school education. It enables teachers and students to learn about history, archeology and the European heritage. The project was consulted by renowed archeologists and historians which guaranteed high-level content backing the didactical and gamified learning...

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Parallel

Dimitar FILIPOV, Independent, Sofia, Bulgaria Keywords: photo, history, comparison, digitalisation Abstract:Parallel is an innovative mobile application providing the user with visuals and description of different city sightseeings along with their location on the map and their appearance before and after. Nowadays local and international tourists have limited possibilities when it comes to observing a certain sight as they can only see its current appearance. Parallel gives the user the opportunity to witness the development of different landmarks as it shows them their current look as well as a historical one, captured in a photo, alongside with a brief history description. Partnership with different parties like historians, architects and experts will develop a solid information base attached to every picture translated in different languages. Furthermore, local museums and galleries will contribute to the experience by providing insights of the certain sightseeings. Additionally, a global map with the location of the sightseeings will navigate the users through their adventure encouraging them to step out of their comfort zone and explore the environment around them. While being able to explore every single photo comparison, even while not being directly next to it, we have added an achievement system to promote the actual trip to a site, giving achievements based on the geographic location of a user to a given...

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Blog – Notification

Start of the Notification – July 15, 2019
Call for Posters, Apps and Science Slam extended until September 10, 2019!!

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