Marco BLOCK-BERLITZ | Roman SCHOLZ, Germany | Luka BEKIC, Croatia

Over the past few years, the role of 3D reconstruction, especially by image-based methods (photogrammetry; SfM and multi-view stereo), has grown ever more important in archaeology. These tools are not only useful for capturing digital models of single objects or (in combination with unmanned aerial vehicles/UAVs) for documenting complete sites and excavation areas. Photogrammetric methods also become important when they are used as a means of supporting processes of interpretation and decision making during field work. The use of photogrammetric solutions in Underwater Archaeology using unmanned underwater vehicles (UUVs) will be an important step for archaeological documentation of flat water areas and coastal transition zones.
As the volumes of 3D data increase, best-practise and efficient workflows move into focus, as do staff training and access to low-key, low-cost technology. In keeping with the spirit of preferring low-cost and open technologies, many archaeologists are turning to free and open source software for data processing. Destructive conflicts such as the one in Syria show that it is as important to teach people worldwide to document culture and heritage by themselves, as it is to make the data available to general society.

Focussing on the key role of digital photogrammetry and image-based reconstruction in both underwater and aerial archaeology, this session invites papers dealing with topics such as:

  • complete workflows and case-studies using free and/or open source software,
  • decision/planning support processes during excavation campaigns,
  • camera and lighting solutions in underwater archaeology,
  • monitoring: continuous excavation and site recording for conservation and long-term studies,
  • and data management solutions for recorded data and long-term accessibility of 3D data.