(University of Genoa, Italy)
Keywords: augmented reality, Structure From Motion, Unity, Mobile
The technology that the market and scientific studies offer in this historical period allow to detect and represent the cultural heritage more directly. The techniques of game engines allows to manage complex three-dimensional models on Mobile supports providing the ability to navigate the space virtually. The cultural heritage may well acquire a third dimension that is usually lost in the moment of printing a book.
The study presented in this paper concerns the ability to display three-dimensional models with augmented reality technology. Often you have to detect archaeological sites that subsequently must be dismantled in order to proceed with work on restoration projects. The project examines an excavation, carried out in a Florentine palace, detected with the techniques of structure from motion.
During the excavation phases were encounter while some layers of periods of construction of the building. In order to keep the memory of this historical information in their complexity, it was decided to create a mobile app that allows you to see the three-dimensional model with a smartphone by framing a picture on a brochure. In this way any person can view the findings and the original morphology of the phases found during the excavations. To this model we have also added texts and images that allow describe in precise detail the archaeological excavation.